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# Copyright (C) 2005 Canonical Ltd
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# Copyright (C) 2005, 2006, 2007, 2008, 2009 Canonical Ltd
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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This tells the library how to display things to the user. Through this
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layer different applications can choose the style of UI.
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At the moment this layer is almost trivial: the application can just
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choose the style of progress bar.
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Set the ui_factory member to define the behaviour. The default
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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"""Abstraction for interacting with the user.
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Applications can choose different types of UI, and they deal with displaying
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messages or progress to the user, and with gathering different types of input.
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Several levels are supported, and you can also register new factories such as
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Semi-abstract base class
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bzrlib.ui.SilentUIFactory
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Produces no output and cannot take any input; useful for programs using
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bzrlib in batch mode or for programs such as loggerhead.
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bzrlib.ui.CannedInputUIFactory
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For use in testing; the input values to be returned are provided
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bzrlib.ui.text.TextUIFactory
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Standard text command-line interface, with stdin, stdout, stderr.
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May make more or less advanced use of them, eg in drawing progress bars,
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depending on the detected capabilities of the terminal.
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GUIs may choose to subclass this so that unimplemented methods fall
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back to working through the terminal.
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import bzrlib.progress
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class TextUIFactory(object):
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def progress_bar(self):
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# this in turn is abstract, and creates either a tty or dots
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# bar depending on what we think of the terminal
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return bzrlib.progress.ProgressBar()
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class SilentUIFactory(object):
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def progress_bar(self):
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return bzrlib.progress.DummyProgress()
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from bzrlib.lazy_import import lazy_import
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lazy_import(globals(), """
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from bzrlib.symbol_versioning import (
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_valid_boolean_strings = dict(yes=True, no=False,
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true=True, false=False)
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_valid_boolean_strings['1'] = True
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_valid_boolean_strings['0'] = False
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def bool_from_string(s, accepted_values=None):
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"""Returns a boolean if the string can be interpreted as such.
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Interpret case insensitive strings as booleans. The default values
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includes: 'yes', 'no, 'y', 'n', 'true', 'false', '0', '1', 'on',
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'off'. Alternative values can be provided with the 'accepted_values'
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:param s: A string that should be interpreted as a boolean. It should be of
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type string or unicode.
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:param accepted_values: An optional dict with accepted strings as keys and
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True/False as values. The strings will be tested against a lowered
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:return: True or False for accepted strings, None otherwise.
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if accepted_values is None:
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accepted_values = _valid_boolean_strings
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if type(s) in (str, unicode):
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val = accepted_values[s.lower()]
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class UIFactory(object):
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This tells the library how to display things to the user. Through this
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layer different applications can choose the style of UI.
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self._task_stack = []
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def get_password(self, prompt='', **kwargs):
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"""Prompt the user for a password.
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:param prompt: The prompt to present the user
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:param kwargs: Arguments which will be expanded into the prompt.
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This lets front ends display different things if
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:return: The password string, return None if the user canceled the
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request. Note that we do not touch the encoding, users may
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have whatever they see fit and the password should be
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raise NotImplementedError(self.get_password)
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def nested_progress_bar(self):
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"""Return a nested progress bar.
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When the bar has been finished with, it should be released by calling
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t = progress.ProgressTask(self._task_stack[-1], self)
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t = progress.ProgressTask(None, self)
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self._task_stack.append(t)
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def _progress_finished(self, task):
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"""Called by the ProgressTask when it finishes"""
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if not self._task_stack:
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warnings.warn("%r finished but nothing is active"
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elif task != self._task_stack[-1]:
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warnings.warn("%r is not the active task %r"
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% (task, self._task_stack[-1]))
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del self._task_stack[-1]
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if not self._task_stack:
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self._progress_all_finished()
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def _progress_all_finished(self):
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"""Called when the top-level progress task finished"""
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def _progress_updated(self, task):
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"""Called by the ProgressTask when it changes.
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Should be specialized to draw the progress.
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def clear_term(self):
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"""Prepare the terminal for output.
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This will, for example, clear text progress bars, and leave the
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cursor at the leftmost position.
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def get_boolean(self, prompt):
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"""Get a boolean question answered from the user.
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:param prompt: a message to prompt the user with. Should be a single
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line without terminating \n.
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:return: True or False for y/yes or n/no.
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raise NotImplementedError(self.get_boolean)
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def make_progress_view(self):
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"""Construct a new ProgressView object for this UI.
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Application code should normally not call this but instead
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nested_progress_bar().
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return NullProgressView()
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def recommend_upgrade(self,
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# this should perhaps be in the TextUIFactory and the default can do
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trace.warning("%s is deprecated "
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"and a better format is available.\n"
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"It is recommended that you upgrade by "
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"running the command\n"
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def report_transport_activity(self, transport, byte_count, direction):
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"""Called by transports as they do IO.
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This may update a progress bar, spinner, or similar display.
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By default it does nothing.
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def show_error(self, msg):
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"""Show an error message (not an exception) to the user.
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The message should not have an error prefix or trailing newline. That
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will be added by the factory if appropriate.
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raise NotImplementedError(self.show_error)
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def show_message(self, msg):
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"""Show a message to the user."""
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raise NotImplementedError(self.show_message)
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def show_warning(self, msg):
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"""Show a warning to the user."""
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raise NotImplementedError(self.show_warning)
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class SilentUIFactory(UIFactory):
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"""A UI Factory which never prints anything.
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This is the default UI, if another one is never registered by a program
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using bzrlib, and it's also active for example inside 'bzr serve'.
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Methods that try to read from the user raise an error; methods that do
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UIFactory.__init__(self)
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def get_username(self, prompt, **kwargs):
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def show_error(self, msg):
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def show_message(self, msg):
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def show_warning(self, msg):
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class CannedInputUIFactory(SilentUIFactory):
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"""A silent UI that return canned input."""
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def __init__(self, responses):
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self.responses = responses
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return "%s(%r)" % (self.__class__.__name__, self.responses)
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def get_boolean(self, prompt):
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return self.responses.pop(0)
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def get_password(self, prompt='', **kwargs):
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return self.responses.pop(0)
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def get_username(self, prompt, **kwargs):
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return self.responses.pop(0)
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def assert_all_input_consumed(self):
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raise AssertionError("expected all input in %r to be consumed"
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ui_factory = SilentUIFactory()
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# IMPORTANT: never import this symbol directly. ONLY ever access it as
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# ui.ui_factory, so that you refer to the current value.
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def make_ui_for_terminal(stdin, stdout, stderr):
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"""Construct and return a suitable UIFactory for a text mode program.
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# this is now always TextUIFactory, which in turn decides whether it
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# should display progress bars etc
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from bzrlib.ui.text import TextUIFactory
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return TextUIFactory(stdin, stdout, stderr)
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class NullProgressView(object):
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"""Soak up and ignore progress information."""
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def show_progress(self, task):
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def show_transport_activity(self, transport, direction, byte_count):