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|
# Copyright (C) 2005-2011 Canonical Ltd
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
"""Text UI, write output to the console.
"""
from __future__ import absolute_import
import os
import sys
import time
from bzrlib.lazy_import import lazy_import
lazy_import(globals(), """
import codecs
import getpass
import warnings
from bzrlib import (
config,
debug,
progress,
osutils,
trace,
)
""")
from bzrlib.ui import (
UIFactory,
NullProgressView,
)
class _ChooseUI(object):
""" Helper class for choose implementation.
"""
def __init__(self, ui, msg, choices, default):
self.ui = ui
self._setup_mode()
self._build_alternatives(msg, choices, default)
def _setup_mode(self):
"""Setup input mode (line-based, char-based) and echo-back.
Line-based input is used if the BZR_TEXTUI_INPUT environment
variable is set to 'line-based', or if there is no controlling
terminal.
"""
if os.environ.get('BZR_TEXTUI_INPUT') != 'line-based' and \
self.ui.stdin == sys.stdin and self.ui.stdin.isatty():
self.line_based = False
self.echo_back = True
else:
self.line_based = True
self.echo_back = not self.ui.stdin.isatty()
def _build_alternatives(self, msg, choices, default):
"""Parse choices string.
Setup final prompt and the lists of choices and associated
shortcuts.
"""
index = 0
help_list = []
self.alternatives = {}
choices = choices.split('\n')
if default is not None and default not in range(0, len(choices)):
raise ValueError("invalid default index")
for c in choices:
name = c.replace('&', '').lower()
choice = (name, index)
if name in self.alternatives:
raise ValueError("duplicated choice: %s" % name)
self.alternatives[name] = choice
shortcut = c.find('&')
if -1 != shortcut and (shortcut + 1) < len(c):
help = c[:shortcut]
help += '[' + c[shortcut + 1] + ']'
help += c[(shortcut + 2):]
shortcut = c[shortcut + 1]
else:
c = c.replace('&', '')
shortcut = c[0]
help = '[%s]%s' % (shortcut, c[1:])
shortcut = shortcut.lower()
if shortcut in self.alternatives:
raise ValueError("duplicated shortcut: %s" % shortcut)
self.alternatives[shortcut] = choice
# Add redirections for default.
if index == default:
self.alternatives[''] = choice
self.alternatives['\r'] = choice
help_list.append(help)
index += 1
self.prompt = u'%s (%s): ' % (msg, ', '.join(help_list))
def _getline(self):
line = self.ui.stdin.readline()
if '' == line:
raise EOFError
return line.strip()
def _getchar(self):
char = osutils.getchar()
if char == chr(3): # INTR
raise KeyboardInterrupt
if char == chr(4): # EOF (^d, C-d)
raise EOFError
return char
def interact(self):
"""Keep asking the user until a valid choice is made.
"""
if self.line_based:
getchoice = self._getline
else:
getchoice = self._getchar
iter = 0
while True:
iter += 1
if 1 == iter or self.line_based:
self.ui.prompt(self.prompt)
try:
choice = getchoice()
except EOFError:
self.ui.stderr.write('\n')
return None
except KeyboardInterrupt:
self.ui.stderr.write('\n')
raise KeyboardInterrupt
choice = choice.lower()
if choice not in self.alternatives:
# Not a valid choice, keep on asking.
continue
name, index = self.alternatives[choice]
if self.echo_back:
self.ui.stderr.write(name + '\n')
return index
opt_progress_bar = config.Option(
'progress_bar', help='Progress bar type.',
default_from_env=['BZR_PROGRESS_BAR'], default=None,
invalid='error')
class TextUIFactory(UIFactory):
"""A UI factory for Text user interfaces."""
def __init__(self,
stdin=None,
stdout=None,
stderr=None):
"""Create a TextUIFactory.
"""
super(TextUIFactory, self).__init__()
# TODO: there's no good reason not to pass all three streams, maybe we
# should deprecate the default values...
self.stdin = stdin
self.stdout = stdout
self.stderr = stderr
# paints progress, network activity, etc
self._progress_view = self.make_progress_view()
def choose(self, msg, choices, default=None):
"""Prompt the user for a list of alternatives.
Support both line-based and char-based editing.
In line-based mode, both the shortcut and full choice name are valid
answers, e.g. for choose('prompt', '&yes\n&no'): 'y', ' Y ', ' yes',
'YES ' are all valid input lines for choosing 'yes'.
An empty line, when in line-based mode, or pressing enter in char-based
mode will select the default choice (if any).
Choice is echoed back if:
- input is char-based; which means a controlling terminal is available,
and osutils.getchar is used
- input is line-based, and no controlling terminal is available
"""
choose_ui = _ChooseUI(self, msg, choices, default)
return choose_ui.interact()
def be_quiet(self, state):
if state and not self._quiet:
self.clear_term()
UIFactory.be_quiet(self, state)
self._progress_view = self.make_progress_view()
def clear_term(self):
"""Prepare the terminal for output.
This will, clear any progress bars, and leave the cursor at the
leftmost position."""
# XXX: If this is preparing to write to stdout, but that's for example
# directed into a file rather than to the terminal, and the progress
# bar _is_ going to the terminal, we shouldn't need
# to clear it. We might need to separately check for the case of
self._progress_view.clear()
def get_integer(self, prompt):
while True:
self.prompt(prompt)
line = self.stdin.readline()
try:
return int(line)
except ValueError:
pass
def get_non_echoed_password(self):
isatty = getattr(self.stdin, 'isatty', None)
if isatty is not None and isatty():
# getpass() ensure the password is not echoed and other
# cross-platform niceties
password = getpass.getpass('')
else:
# echo doesn't make sense without a terminal
password = self.stdin.readline()
if not password:
password = None
else:
password = password.decode(self.stdin.encoding)
if password[-1] == '\n':
password = password[:-1]
return password
def get_password(self, prompt=u'', **kwargs):
"""Prompt the user for a password.
:param prompt: The prompt to present the user
:param kwargs: Arguments which will be expanded into the prompt.
This lets front ends display different things if
they so choose.
:return: The password string, return None if the user
canceled the request.
"""
prompt += ': '
self.prompt(prompt, **kwargs)
# There's currently no way to say 'i decline to enter a password'
# as opposed to 'my password is empty' -- does it matter?
return self.get_non_echoed_password()
def get_username(self, prompt, **kwargs):
"""Prompt the user for a username.
:param prompt: The prompt to present the user
:param kwargs: Arguments which will be expanded into the prompt.
This lets front ends display different things if
they so choose.
:return: The username string, return None if the user
canceled the request.
"""
prompt += ': '
self.prompt(prompt, **kwargs)
username = self.stdin.readline()
if not username:
username = None
else:
username = username.decode(self.stdin.encoding)
if username[-1] == '\n':
username = username[:-1]
return username
def make_progress_view(self):
"""Construct and return a new ProgressView subclass for this UI.
"""
# with --quiet, never any progress view
# <https://bugs.launchpad.net/bzr/+bug/320035>. Otherwise if the
# user specifically requests either text or no progress bars, always
# do that. otherwise, guess based on $TERM and tty presence.
if self.is_quiet():
return NullProgressView()
pb_type = config.GlobalStack().get('progress_bar')
if pb_type == 'none': # Explicit requirement
return NullProgressView()
if (pb_type == 'text' # Explicit requirement
or progress._supports_progress(self.stderr)): # Guess
return TextProgressView(self.stderr)
# No explicit requirement and no successful guess
return NullProgressView()
def _make_output_stream_explicit(self, encoding, encoding_type):
if encoding_type == 'exact':
# force sys.stdout to be binary stream on win32;
# NB: this leaves the file set in that mode; may cause problems if
# one process tries to do binary and then text output
if sys.platform == 'win32':
fileno = getattr(self.stdout, 'fileno', None)
if fileno:
import msvcrt
msvcrt.setmode(fileno(), os.O_BINARY)
return TextUIOutputStream(self, self.stdout)
else:
encoded_stdout = codecs.getwriter(encoding)(self.stdout,
errors=encoding_type)
# For whatever reason codecs.getwriter() does not advertise its encoding
# it just returns the encoding of the wrapped file, which is completely
# bogus. So set the attribute, so we can find the correct encoding later.
encoded_stdout.encoding = encoding
return TextUIOutputStream(self, encoded_stdout)
def note(self, msg):
"""Write an already-formatted message, clearing the progress bar if necessary."""
self.clear_term()
self.stdout.write(msg + '\n')
def prompt(self, prompt, **kwargs):
"""Emit prompt on the CLI.
:param kwargs: Dictionary of arguments to insert into the prompt,
to allow UIs to reformat the prompt.
"""
if type(prompt) != unicode:
raise ValueError("prompt %r not a unicode string" % prompt)
if kwargs:
# See <https://launchpad.net/bugs/365891>
prompt = prompt % kwargs
prompt = prompt.encode(osutils.get_terminal_encoding(), 'replace')
self.clear_term()
self.stdout.flush()
self.stderr.write(prompt)
def report_transport_activity(self, transport, byte_count, direction):
"""Called by transports as they do IO.
This may update a progress bar, spinner, or similar display.
By default it does nothing.
"""
self._progress_view.show_transport_activity(transport,
direction, byte_count)
def log_transport_activity(self, display=False):
"""See UIFactory.log_transport_activity()"""
log = getattr(self._progress_view, 'log_transport_activity', None)
if log is not None:
log(display=display)
def show_error(self, msg):
self.clear_term()
self.stderr.write("bzr: error: %s\n" % msg)
def show_message(self, msg):
self.note(msg)
def show_warning(self, msg):
self.clear_term()
if isinstance(msg, unicode):
te = osutils.get_terminal_encoding()
msg = msg.encode(te, 'replace')
self.stderr.write("bzr: warning: %s\n" % msg)
def _progress_updated(self, task):
"""A task has been updated and wants to be displayed.
"""
if not self._task_stack:
warnings.warn("%r updated but no tasks are active" %
(task,))
elif task != self._task_stack[-1]:
# We used to check it was the top task, but it's hard to always
# get this right and it's not necessarily useful: any actual
# problems will be evident in use
#warnings.warn("%r is not the top progress task %r" %
# (task, self._task_stack[-1]))
pass
self._progress_view.show_progress(task)
def _progress_all_finished(self):
self._progress_view.clear()
def show_user_warning(self, warning_id, **message_args):
"""Show a text message to the user.
Explicitly not for warnings about bzr apis, deprecations or internals.
"""
# eventually trace.warning should migrate here, to avoid logging and
# be easier to test; that has a lot of test fallout so for now just
# new code can call this
if warning_id not in self.suppressed_warnings:
self.stderr.write(self.format_user_warning(warning_id, message_args) +
'\n')
class TextProgressView(object):
"""Display of progress bar and other information on a tty.
This shows one line of text, including possibly a network indicator, spinner,
progress bar, message, etc.
One instance of this is created and held by the UI, and fed updates when a
task wants to be painted.
Transports feed data to this through the ui_factory object.
The Progress views can comprise a tree with _parent_task pointers, but
this only prints the stack from the nominated current task up to the root.
"""
def __init__(self, term_file, encoding=None, errors="replace"):
self._term_file = term_file
if encoding is None:
self._encoding = getattr(term_file, "encoding", None) or "ascii"
else:
self._encoding = encoding
self._encoding_errors = errors
# true when there's output on the screen we may need to clear
self._have_output = False
self._last_transport_msg = ''
self._spin_pos = 0
# time we last repainted the screen
self._last_repaint = 0
# time we last got information about transport activity
self._transport_update_time = 0
self._last_task = None
self._total_byte_count = 0
self._bytes_since_update = 0
self._bytes_by_direction = {'unknown': 0, 'read': 0, 'write': 0}
self._first_byte_time = None
self._fraction = 0
# force the progress bar to be off, as at the moment it doesn't
# correspond reliably to overall command progress
self.enable_bar = False
def _avail_width(self):
# we need one extra space for terminals that wrap on last char
w = osutils.terminal_width()
if w is None:
return None
else:
return w - 1
def _show_line(self, u):
s = u.encode(self._encoding, self._encoding_errors)
width = self._avail_width()
if width is not None:
# GZ 2012-03-28: Counting bytes is wrong for calculating width of
# text but better than counting codepoints.
s = '%-*.*s' % (width, width, s)
self._term_file.write('\r' + s + '\r')
def clear(self):
if self._have_output:
self._show_line('')
self._have_output = False
def _render_bar(self):
# return a string for the progress bar itself
if self.enable_bar and (
(self._last_task is None) or self._last_task.show_bar):
# If there's no task object, we show space for the bar anyhow.
# That's because most invocations of bzr will end showing progress
# at some point, though perhaps only after doing some initial IO.
# It looks better to draw the progress bar initially rather than
# to have what looks like an incomplete progress bar.
spin_str = r'/-\|'[self._spin_pos % 4]
self._spin_pos += 1
cols = 20
if self._last_task is None:
completion_fraction = 0
self._fraction = 0
else:
completion_fraction = \
self._last_task._overall_completion_fraction() or 0
if (completion_fraction < self._fraction and 'progress' in
debug.debug_flags):
import pdb;pdb.set_trace()
self._fraction = completion_fraction
markers = int(round(float(cols) * completion_fraction)) - 1
bar_str = '[' + ('#' * markers + spin_str).ljust(cols) + '] '
return bar_str
elif (self._last_task is None) or self._last_task.show_spinner:
# The last task wanted just a spinner, no bar
spin_str = r'/-\|'[self._spin_pos % 4]
self._spin_pos += 1
return spin_str + ' '
else:
return ''
def _format_task(self, task):
"""Format task-specific parts of progress bar.
:returns: (text_part, counter_part) both unicode strings.
"""
if not task.show_count:
s = ''
elif task.current_cnt is not None and task.total_cnt is not None:
s = ' %d/%d' % (task.current_cnt, task.total_cnt)
elif task.current_cnt is not None:
s = ' %d' % (task.current_cnt)
else:
s = ''
# compose all the parent messages
t = task
m = task.msg
while t._parent_task:
t = t._parent_task
if t.msg:
m = t.msg + ':' + m
return m, s
def _render_line(self):
bar_string = self._render_bar()
if self._last_task:
task_part, counter_part = self._format_task(self._last_task)
else:
task_part = counter_part = ''
if self._last_task and not self._last_task.show_transport_activity:
trans = ''
else:
trans = self._last_transport_msg
# the bar separates the transport activity from the message, so even
# if there's no bar or spinner, we must show something if both those
# fields are present
if (task_part or trans) and not bar_string:
bar_string = '| '
# preferentially truncate the task message if we don't have enough
# space
avail_width = self._avail_width()
if avail_width is not None:
# if terminal avail_width is unknown, don't truncate
current_len = len(bar_string) + len(trans) + len(task_part) + len(counter_part)
gap = current_len - avail_width
if gap > 0:
task_part = task_part[:-gap-2] + '..'
s = trans + bar_string + task_part + counter_part
if avail_width is not None:
if len(s) < avail_width:
s = s.ljust(avail_width)
elif len(s) > avail_width:
s = s[:avail_width]
return s
def _repaint(self):
s = self._render_line()
self._show_line(s)
self._have_output = True
def show_progress(self, task):
"""Called by the task object when it has changed.
:param task: The top task object; its parents are also included
by following links.
"""
must_update = task is not self._last_task
self._last_task = task
now = time.time()
if (not must_update) and (now < self._last_repaint + task.update_latency):
return
if now > self._transport_update_time + 10:
# no recent activity; expire it
self._last_transport_msg = ''
self._last_repaint = now
self._repaint()
def show_transport_activity(self, transport, direction, byte_count):
"""Called by transports via the ui_factory, as they do IO.
This may update a progress bar, spinner, or similar display.
By default it does nothing.
"""
# XXX: there should be a transport activity model, and that too should
# be seen by the progress view, rather than being poked in here.
self._total_byte_count += byte_count
self._bytes_since_update += byte_count
if self._first_byte_time is None:
# Note that this isn't great, as technically it should be the time
# when the bytes started transferring, not when they completed.
# However, we usually start with a small request anyway.
self._first_byte_time = time.time()
if direction in self._bytes_by_direction:
self._bytes_by_direction[direction] += byte_count
else:
self._bytes_by_direction['unknown'] += byte_count
if 'no_activity' in debug.debug_flags:
# Can be used as a workaround if
# <https://launchpad.net/bugs/321935> reappears and transport
# activity is cluttering other output. However, thanks to
# TextUIOutputStream this shouldn't be a problem any more.
return
now = time.time()
if self._total_byte_count < 2000:
# a little resistance at first, so it doesn't stay stuck at 0
# while connecting...
return
if self._transport_update_time is None:
self._transport_update_time = now
elif now >= (self._transport_update_time + 0.5):
# guard against clock stepping backwards, and don't update too
# often
rate = (self._bytes_since_update
/ (now - self._transport_update_time))
# using base-10 units (see HACKING.txt).
msg = ("%6dkB %5dkB/s " %
(self._total_byte_count / 1000, int(rate) / 1000,))
self._transport_update_time = now
self._last_repaint = now
self._bytes_since_update = 0
self._last_transport_msg = msg
self._repaint()
def _format_bytes_by_direction(self):
if self._first_byte_time is None:
bps = 0.0
else:
transfer_time = time.time() - self._first_byte_time
if transfer_time < 0.001:
transfer_time = 0.001
bps = self._total_byte_count / transfer_time
# using base-10 units (see HACKING.txt).
msg = ('Transferred: %.0fkB'
' (%.1fkB/s r:%.0fkB w:%.0fkB'
% (self._total_byte_count / 1000.,
bps / 1000.,
self._bytes_by_direction['read'] / 1000.,
self._bytes_by_direction['write'] / 1000.,
))
if self._bytes_by_direction['unknown'] > 0:
msg += ' u:%.0fkB)' % (
self._bytes_by_direction['unknown'] / 1000.
)
else:
msg += ')'
return msg
def log_transport_activity(self, display=False):
msg = self._format_bytes_by_direction()
trace.mutter(msg)
if display and self._total_byte_count > 0:
self.clear()
self._term_file.write(msg + '\n')
class TextUIOutputStream(object):
"""Decorates an output stream so that the terminal is cleared before writing.
This is supposed to ensure that the progress bar does not conflict with bulk
text output.
"""
# XXX: this does not handle the case of writing part of a line, then doing
# progress bar output: the progress bar will probably write over it.
# one option is just to buffer that text until we have a full line;
# another is to save and restore it
# XXX: might need to wrap more methods
def __init__(self, ui_factory, wrapped_stream):
self.ui_factory = ui_factory
self.wrapped_stream = wrapped_stream
# this does no transcoding, but it must expose the underlying encoding
# because some callers need to know what can be written - see for
# example unescape_for_display.
self.encoding = getattr(wrapped_stream, 'encoding', None)
def flush(self):
self.ui_factory.clear_term()
self.wrapped_stream.flush()
def write(self, to_write):
self.ui_factory.clear_term()
self.wrapped_stream.write(to_write)
def writelines(self, lines):
self.ui_factory.clear_term()
self.wrapped_stream.writelines(lines)
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