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# Copyright (C) 2005, 2008, 2009 Canonical Ltd
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
"""Text UI, write output to the console.
"""
import os
import sys
import time
import warnings
from bzrlib.lazy_import import lazy_import
lazy_import(globals(), """
from bzrlib import (
progress,
osutils,
symbol_versioning,
)
""")
from bzrlib.ui import CLIUIFactory
class TextUIFactory(CLIUIFactory):
"""A UI factory for Text user interefaces."""
def __init__(self,
bar_type=None,
stdin=None,
stdout=None,
stderr=None):
"""Create a TextUIFactory.
:param bar_type: The type of progress bar to create. It defaults to
letting the bzrlib.progress.ProgressBar factory auto
select. Deprecated.
"""
super(TextUIFactory, self).__init__(stdin=stdin,
stdout=stdout, stderr=stderr)
if bar_type:
symbol_versioning.warn(symbol_versioning.deprecated_in((1, 11, 0))
% "bar_type parameter")
# paints progress, network activity, etc
self._progress_view = self._make_progress_view()
def clear_term(self):
"""Prepare the terminal for output.
This will, clear any progress bars, and leave the cursor at the
leftmost position."""
# XXX: If this is preparing to write to stdout, but that's for example
# directed into a file rather than to the terminal, and the progress
# bar _is_ going to the terminal, we shouldn't need
# to clear it. We might need to separately check for the case of
self._progress_view.clear()
def _make_progress_view(self):
if os.environ.get('BZR_PROGRESS_BAR') in ('text', None, ''):
return TextProgressView(self.stderr)
else:
return NullProgressView()
def note(self, msg):
"""Write an already-formatted message, clearing the progress bar if necessary."""
self.clear_term()
self.stdout.write(msg + '\n')
def report_transport_activity(self, transport, byte_count, direction):
"""Called by transports as they do IO.
This may update a progress bar, spinner, or similar display.
By default it does nothing.
"""
self._progress_view.show_transport_activity(transport,
direction, byte_count)
def _progress_updated(self, task):
"""A task has been updated and wants to be displayed.
"""
if not self._task_stack:
warnings.warn("%r updated but no tasks are active" %
(task,))
elif task != self._task_stack[-1]:
warnings.warn("%r is not the top progress task %r" %
(task, self._task_stack[-1]))
self._progress_view.show_progress(task)
def _progress_all_finished(self):
self._progress_view.clear()
class NullProgressView(object):
"""Soak up and ignore progress information."""
def clear(self):
pass
def show_progress(self, task):
pass
def show_transport_activity(self, transport, direction, byte_count):
pass
class TextProgressView(object):
"""Display of progress bar and other information on a tty.
This shows one line of text, including possibly a network indicator, spinner,
progress bar, message, etc.
One instance of this is created and held by the UI, and fed updates when a
task wants to be painted.
Transports feed data to this through the ui_factory object.
The Progress views can comprise a tree with _parent_task pointers, but
this only prints the stack from the nominated current task up to the root.
"""
def __init__(self, term_file):
self._term_file = term_file
# true when there's output on the screen we may need to clear
self._have_output = False
# XXX: We could listen for SIGWINCH and update the terminal width...
self._width = osutils.terminal_width()
self._last_transport_msg = ''
self._spin_pos = 0
# time we last repainted the screen
self._last_repaint = 0
# time we last got information about transport activity
self._transport_update_time = 0
self._last_task = None
self._total_byte_count = 0
self._bytes_since_update = 0
def _show_line(self, s):
n = self._width - 1
self._term_file.write('\r%-*.*s\r' % (n, n, s))
def clear(self):
if self._have_output:
self._show_line('')
self._have_output = False
def _render_bar(self):
# return a string for the progress bar itself
if (self._last_task is None) or self._last_task.show_bar:
# If there's no task object, we show space for the bar anyhow.
# That's because most invocations of bzr will end showing progress
# at some point, though perhaps only after doing some initial IO.
# It looks better to draw the progress bar initially rather than
# to have what looks like an incomplete progress bar.
spin_str = r'/-\|'[self._spin_pos % 4]
self._spin_pos += 1
cols = 20
if self._last_task is None:
completion_fraction = 0
else:
completion_fraction = \
self._last_task._overall_completion_fraction() or 0
markers = int(round(float(cols) * completion_fraction)) - 1
bar_str = '[' + ('#' * markers + spin_str).ljust(cols) + '] '
return bar_str
elif self._last_task.show_spinner:
# The last task wanted just a spinner, no bar
spin_str = r'/-\|'[self._spin_pos % 4]
self._spin_pos += 1
return spin_str + ' '
else:
return ''
def _format_task(self, task):
if not task.show_count:
s = ''
elif task.current_cnt is not None and task.total_cnt is not None:
s = ' %d/%d' % (task.current_cnt, task.total_cnt)
elif task.current_cnt is not None:
s = ' %d' % (task.current_cnt)
else:
s = ''
# compose all the parent messages
t = task
m = task.msg
while t._parent_task:
t = t._parent_task
if t.msg:
m = t.msg + ':' + m
return m + s
def _render_line(self):
bar_string = self._render_bar()
if self._last_task:
task_msg = self._format_task(self._last_task)
else:
task_msg = ''
trans = self._last_transport_msg
if trans:
trans += ' | '
return (bar_string + trans + task_msg)
def _repaint(self):
s = self._render_line()
self._show_line(s)
self._have_output = True
def show_progress(self, task):
"""Called by the task object when it has changed.
:param task: The top task object; its parents are also included
by following links.
"""
must_update = task is not self._last_task
self._last_task = task
now = time.time()
if (not must_update) and (now < self._last_repaint + 0.1):
return
if now > self._transport_update_time + 10:
# no recent activity; expire it
self._last_transport_msg = ''
self._last_repaint = now
self._repaint()
def show_transport_activity(self, transport, direction, byte_count):
"""Called by transports via the ui_factory, as they do IO.
This may update a progress bar, spinner, or similar display.
By default it does nothing.
"""
# XXX: Probably there should be a transport activity model, and that
# too should be seen by the progress view, rather than being poked in
# here.
self._total_byte_count += byte_count
self._bytes_since_update += byte_count
now = time.time()
if self._transport_update_time is None:
self._transport_update_time = now
elif now >= (self._transport_update_time + 0.5):
# guard against clock stepping backwards, and don't update too
# often
rate = self._bytes_since_update / (now - self._transport_update_time)
scheme = getattr(transport, '_scheme', None) or repr(transport)
if direction == 'read':
dir_char = '>'
elif direction == 'write':
dir_char = '<'
else:
dir_char = ' '
msg = ("%.7s %s %6dKB %5dKB/s" %
(scheme, dir_char, self._total_byte_count>>10, int(rate)>>10,))
self._transport_update_time = now
self._last_repaint = now
self._bytes_since_update = 0
self._last_transport_msg = msg
self._repaint()
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