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# Copyright (C) 2006, 2007 Canonical Ltd
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
"""MutableTree object.
See MutableTree for more details.
"""
from bzrlib.lazy_import import lazy_import
lazy_import(globals(), """
import os
from bzrlib import (
add,
bzrdir,
)
from bzrlib.osutils import dirname
from bzrlib.trace import mutter, warning
""")
from bzrlib import (
errors,
osutils,
tree,
)
from bzrlib.decorators import needs_read_lock, needs_write_lock
from bzrlib.osutils import splitpath
from bzrlib.symbol_versioning import DEPRECATED_PARAMETER
def needs_tree_write_lock(unbound):
"""Decorate unbound to take out and release a tree_write lock."""
def tree_write_locked(self, *args, **kwargs):
self.lock_tree_write()
try:
return unbound(self, *args, **kwargs)
finally:
self.unlock()
tree_write_locked.__doc__ = unbound.__doc__
tree_write_locked.__name__ = unbound.__name__
return tree_write_locked
class MutableTree(tree.Tree):
"""A MutableTree is a specialisation of Tree which is able to be mutated.
Generally speaking these mutations are only possible within a lock_write
context, and will revert if the lock is broken abnormally - but this cannot
be guaranteed - depending on the exact implementation of the mutable state.
The most common form of Mutable Tree is WorkingTree, see bzrlib.workingtree.
For tests we also have MemoryTree which is a MutableTree whose contents are
entirely in memory.
For now, we are not treating MutableTree as an interface to provide
conformance tests for - rather we are testing MemoryTree specifically, and
interface testing implementations of WorkingTree.
A mutable tree always has an associated Branch and BzrDir object - the
branch and bzrdir attributes.
"""
@needs_tree_write_lock
def add(self, files, ids=None, kinds=None):
"""Add paths to the set of versioned paths.
Note that the command line normally calls smart_add instead,
which can automatically recurse.
This adds the files to the inventory, so that they will be
recorded by the next commit.
:param files: List of paths to add, relative to the base of the tree.
:param ids: If set, use these instead of automatically generated ids.
Must be the same length as the list of files, but may
contain None for ids that are to be autogenerated.
:param kinds: Optional parameter to specify the kinds to be used for
each file.
TODO: Perhaps callback with the ids and paths as they're added.
"""
if isinstance(files, basestring):
assert(ids is None or isinstance(ids, basestring))
assert(kinds is None or isinstance(kinds, basestring))
files = [files]
if ids is not None:
ids = [ids]
if kinds is not None:
kinds = [kinds]
files = [path.strip('/') for path in files]
if ids is None:
ids = [None] * len(files)
else:
assert(len(ids) == len(files))
ids = [osutils.safe_file_id(file_id) for file_id in ids]
if kinds is None:
kinds = [None] * len(files)
else:
assert(len(kinds) == len(files))
for f in files:
# generic constraint checks:
if self.is_control_filename(f):
raise errors.ForbiddenControlFileError(filename=f)
fp = splitpath(f)
# fill out file kinds for all files [not needed when we stop
# caring about the instantaneous file kind within a uncommmitted tree
#
self._gather_kinds(files, kinds)
self._add(files, ids, kinds)
def add_reference(self, sub_tree):
"""Add a TreeReference to the tree, pointing at sub_tree"""
raise errors.UnsupportedOperation(self.add_reference, self)
def _add_reference(self, sub_tree):
"""Standard add_reference implementation, for use by subclasses"""
try:
sub_tree_path = self.relpath(sub_tree.basedir)
except errors.PathNotChild:
raise errors.BadReferenceTarget(self, sub_tree,
'Target not inside tree.')
sub_tree_id = sub_tree.get_root_id()
if sub_tree_id == self.get_root_id():
raise errors.BadReferenceTarget(self, sub_tree,
'Trees have the same root id.')
if sub_tree_id in self.inventory:
raise errors.BadReferenceTarget(self, sub_tree,
'Root id already present in tree')
self._add([sub_tree_path], [sub_tree_id], ['tree-reference'])
def _add(self, files, ids, kinds):
"""Helper function for add - updates the inventory.
:param files: sequence of pathnames, relative to the tree root
:param ids: sequence of suggested ids for the files (may be None)
:param kinds: sequence of inventory kinds of the files (i.e. may
contain "tree-reference")
"""
raise NotImplementedError(self._add)
@needs_tree_write_lock
def apply_inventory_delta(self, changes):
"""Apply changes to the inventory as an atomic operation.
The argument is a set of changes to apply. It must describe a
valid result, but the order is not important. Specifically,
intermediate stages *may* be invalid, such as when two files
swap names.
The changes should be structured as a list of tuples, of the form
(old_path, new_path, file_id, new_entry). For creation, old_path
must be None. For deletion, new_path and new_entry must be None.
file_id is always non-None. For renames and other mutations, all
values must be non-None.
If the new_entry is a directory, its children should be an empty
dict. Children are handled by apply_inventory_delta itself.
:param changes: A list of tuples for the change to apply:
[(old_path, new_path, file_id, new_inventory_entry), ...]
"""
self.flush()
inv = self.inventory
children = {}
for old_path, file_id in sorted(((op, f) for op, np, f, e in changes
if op is not None), reverse=True):
if file_id not in inv:
continue
children[file_id] = getattr(inv[file_id], 'children', {})
inv.remove_recursive_id(file_id)
for new_path, new_entry in sorted((np, e) for op, np, f, e in
changes if np is not None):
if getattr(new_entry, 'children', None) is not None:
new_entry.children = children.get(new_entry.file_id, {})
inv.add(new_entry)
self._write_inventory(inv)
@needs_write_lock
def commit(self, message=None, revprops=None, *args,
**kwargs):
# avoid circular imports
from bzrlib import commit
if revprops is None:
revprops = {}
if not 'branch-nick' in revprops:
revprops['branch-nick'] = self.branch.nick
# args for wt.commit start at message from the Commit.commit method,
args = (message, ) + args
committed_id = commit.Commit().commit(working_tree=self,
revprops=revprops, *args, **kwargs)
return committed_id
def _gather_kinds(self, files, kinds):
"""Helper function for add - sets the entries of kinds."""
raise NotImplementedError(self._gather_kinds)
@needs_read_lock
def last_revision(self):
"""Return the revision id of the last commit performed in this tree.
In early tree formats the result of last_revision is the same as the
branch last_revision, but that is no longer the case for modern tree
formats.
last_revision returns the left most parent id, or None if there are no
parents.
last_revision was deprecated as of 0.11. Please use get_parent_ids
instead.
"""
raise NotImplementedError(self.last_revision)
def lock_tree_write(self):
"""Lock the working tree for write, and the branch for read.
This is useful for operations which only need to mutate the working
tree. Taking out branch write locks is a relatively expensive process
and may fail if the branch is on read only media. So branch write locks
should only be taken out when we are modifying branch data - such as in
operations like commit, pull, uncommit and update.
"""
raise NotImplementedError(self.lock_tree_write)
def lock_write(self):
"""Lock the tree and its branch. This allows mutating calls to be made.
Some mutating methods will take out implicit write locks, but in
general you should always obtain a write lock before calling mutating
methods on a tree.
"""
raise NotImplementedError(self.lock_write)
@needs_write_lock
def mkdir(self, path, file_id=None):
"""Create a directory in the tree. if file_id is None, one is assigned.
:param path: A unicode file path.
:param file_id: An optional file-id.
:return: the file id of the new directory.
"""
raise NotImplementedError(self.mkdir)
def set_parent_ids(self, revision_ids, allow_leftmost_as_ghost=False):
"""Set the parents ids of the working tree.
:param revision_ids: A list of revision_ids.
"""
raise NotImplementedError(self.set_parent_ids)
def set_parent_trees(self, parents_list, allow_leftmost_as_ghost=False):
"""Set the parents of the working tree.
:param parents_list: A list of (revision_id, tree) tuples.
If tree is None, then that element is treated as an unreachable
parent tree - i.e. a ghost.
"""
raise NotImplementedError(self.set_parent_trees)
@needs_tree_write_lock
def smart_add(self, file_list, recurse=True, action=None, save=True):
"""Version file_list, optionally recursing into directories.
This is designed more towards DWIM for humans than API clarity.
For the specific behaviour see the help for cmd_add().
:param action: A reporter to be called with the inventory, parent_ie,
path and kind of the path being added. It may return a file_id if
a specific one should be used.
:param save: Save the inventory after completing the adds. If False
this provides dry-run functionality by doing the add and not saving
the inventory.
:return: A tuple - files_added, ignored_files. files_added is the count
of added files, and ignored_files is a dict mapping files that were
ignored to the rule that caused them to be ignored.
"""
# not in an inner loop; and we want to remove direct use of this,
# so here as a reminder for now. RBC 20070703
from bzrlib.inventory import InventoryEntry
assert isinstance(recurse, bool)
if action is None:
action = add.AddAction()
if not file_list:
# no paths supplied: add the entire tree.
file_list = [u'.']
# mutter("smart add of %r")
inv = self.inventory
added = []
ignored = {}
dirs_to_add = []
user_dirs = set()
# validate user file paths and convert all paths to tree
# relative : it's cheaper to make a tree relative path an abspath
# than to convert an abspath to tree relative.
for filepath in file_list:
rf = _FastPath(self.relpath(filepath))
# validate user parameters. Our recursive code avoids adding new files
# that need such validation
if self.is_control_filename(rf.raw_path):
raise errors.ForbiddenControlFileError(filename=rf.raw_path)
abspath = self.abspath(rf.raw_path)
kind = osutils.file_kind(abspath)
if kind == 'directory':
# schedule the dir for scanning
user_dirs.add(rf)
else:
if not InventoryEntry.versionable_kind(kind):
raise errors.BadFileKindError(filename=abspath, kind=kind)
# ensure the named path is added, so that ignore rules in the later directory
# walk dont skip it.
# we dont have a parent ie known yet.: use the relatively slower inventory
# probing method
versioned = inv.has_filename(rf.raw_path)
if versioned:
continue
added.extend(_add_one_and_parent(self, inv, None, rf, kind, action))
if not recurse:
# no need to walk any directories at all.
if len(added) > 0 and save:
self._write_inventory(inv)
return added, ignored
# only walk the minimal parents needed: we have user_dirs to override
# ignores.
prev_dir = None
is_inside = osutils.is_inside_or_parent_of_any
for path in sorted(user_dirs):
if (prev_dir is None or not is_inside([prev_dir], path.raw_path)):
dirs_to_add.append((path, None))
prev_dir = path.raw_path
# dirs_to_add is initialised to a list of directories, but as we scan
# directories we append files to it.
# XXX: We should determine kind of files when we scan them rather than
# adding to this list. RBC 20070703
for directory, parent_ie in dirs_to_add:
# directory is tree-relative
abspath = self.abspath(directory.raw_path)
# get the contents of this directory.
# find the kind of the path being added.
kind = osutils.file_kind(abspath)
if not InventoryEntry.versionable_kind(kind):
warning("skipping %s (can't add file of kind '%s')", abspath, kind)
continue
if parent_ie is not None:
versioned = directory.base_path in parent_ie.children
else:
# without the parent ie, use the relatively slower inventory
# probing method
versioned = inv.has_filename(directory.raw_path)
if kind == 'directory':
try:
sub_branch = bzrdir.BzrDir.open(abspath)
sub_tree = True
except errors.NotBranchError:
sub_tree = False
except errors.UnsupportedFormatError:
sub_tree = True
else:
sub_tree = False
if directory.raw_path == '':
# mutter("tree root doesn't need to be added")
sub_tree = False
elif versioned:
pass
# mutter("%r is already versioned", abspath)
elif sub_tree:
# XXX: This is wrong; people *might* reasonably be trying to add
# subtrees as subtrees. This should probably only be done in formats
# which can represent subtrees, and even then perhaps only when
# the user asked to add subtrees. At the moment you can add them
# specially through 'join --reference', which is perhaps
# reasonable: adding a new reference is a special operation and
# can have a special behaviour. mbp 20070306
mutter("%r is a nested bzr tree", abspath)
else:
_add_one(self, inv, parent_ie, directory, kind, action)
added.append(directory.raw_path)
if kind == 'directory' and not sub_tree:
if parent_ie is not None:
# must be present:
this_ie = parent_ie.children[directory.base_path]
else:
# without the parent ie, use the relatively slower inventory
# probing method
this_id = inv.path2id(directory.raw_path)
if this_id is None:
this_ie = None
else:
this_ie = inv[this_id]
for subf in sorted(os.listdir(abspath)):
# here we could use TreeDirectory rather than
# string concatenation.
subp = osutils.pathjoin(directory.raw_path, subf)
# TODO: is_control_filename is very slow. Make it faster.
# TreeDirectory.is_control_filename could also make this
# faster - its impossible for a non root dir to have a
# control file.
if self.is_control_filename(subp):
mutter("skip control directory %r", subp)
elif subf in this_ie.children:
# recurse into this already versioned subdir.
dirs_to_add.append((_FastPath(subp, subf), this_ie))
else:
# user selection overrides ignoes
# ignore while selecting files - if we globbed in the
# outer loop we would ignore user files.
ignore_glob = self.is_ignored(subp)
if ignore_glob is not None:
# mutter("skip ignored sub-file %r", subp)
ignored.setdefault(ignore_glob, []).append(subp)
else:
#mutter("queue to add sub-file %r", subp)
dirs_to_add.append((_FastPath(subp, subf), this_ie))
if len(added) > 0:
if save:
self._write_inventory(inv)
else:
self.read_working_inventory()
return added, ignored
class _FastPath(object):
"""A path object with fast accessors for things like basename."""
__slots__ = ['raw_path', 'base_path']
def __init__(self, path, base_path=None):
"""Construct a FastPath from path."""
if base_path is None:
self.base_path = osutils.basename(path)
else:
self.base_path = base_path
self.raw_path = path
def __cmp__(self, other):
return cmp(self.raw_path, other.raw_path)
def __hash__(self):
return hash(self.raw_path)
def _add_one_and_parent(tree, inv, parent_ie, path, kind, action):
"""Add a new entry to the inventory and automatically add unversioned parents.
:param inv: Inventory which will receive the new entry.
:param parent_ie: Parent inventory entry if known, or None. If
None, the parent is looked up by name and used if present, otherwise it
is recursively added.
:param kind: Kind of new entry (file, directory, etc)
:param action: callback(inv, parent_ie, path, kind); return ignored.
:return: A list of paths which have been added.
"""
# Nothing to do if path is already versioned.
# This is safe from infinite recursion because the tree root is
# always versioned.
if parent_ie is not None:
# we have a parent ie already
added = []
else:
# slower but does not need parent_ie
if inv.has_filename(path.raw_path):
return []
# its really not there : add the parent
# note that the dirname use leads to some extra str copying etc but as
# there are a limited number of dirs we can be nested under, it should
# generally find it very fast and not recurse after that.
added = _add_one_and_parent(tree, inv, None,
_FastPath(dirname(path.raw_path)), 'directory', action)
parent_id = inv.path2id(dirname(path.raw_path))
parent_ie = inv[parent_id]
_add_one(tree, inv, parent_ie, path, kind, action)
return added + [path.raw_path]
def _add_one(tree, inv, parent_ie, path, kind, file_id_callback):
"""Add a new entry to the inventory.
:param inv: Inventory which will receive the new entry.
:param parent_ie: Parent inventory entry.
:param kind: Kind of new entry (file, directory, etc)
:param file_id_callback: callback(inv, parent_ie, path, kind); return a
file_id or None to generate a new file id
:returns: None
"""
file_id = file_id_callback(inv, parent_ie, path, kind)
entry = inv.make_entry(kind, path.base_path, parent_ie.file_id,
file_id=file_id)
inv.add(entry)
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