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# Copyright (C) 2010, 2011 Canonical Ltd
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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from bzrlib.tests import test_server
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from bzrlib.tests.scenarios import load_tests_apply_scenarios
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load_tests = load_tests_apply_scenarios
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def portable_socket_pair():
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"""Return a pair of TCP sockets connected to each other.
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Unlike socket.socketpair, this should work on Windows.
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listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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listen_sock.bind(('127.0.0.1', 0))
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client_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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client_sock.connect(listen_sock.getsockname())
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server_sock, addr = listen_sock.accept()
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return server_sock, client_sock
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class TCPClient(object):
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def connect(self, addr):
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if self.sock is not None:
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raise AssertionError('Already connected to %r'
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% (self.sock.getsockname(),))
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self.sock = osutils.connect_socket(addr)
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if self.sock is not None:
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self.sock.shutdown(socket.SHUT_RDWR)
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except socket.error, e:
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if e[0] in (errno.EBADF, errno.ENOTCONN):
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# Right, the socket is already down
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return self.sock.sendall(s)
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def read(self, bufsize=4096):
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return self.sock.recv(bufsize)
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class TCPConnectionHandler(SocketServer.BaseRequestHandler):
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self.handle_connection()
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self.handle_connection()
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# TODO: We should be buffering any extra data sent, etc. However, in
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# practice, we don't send extra content, so we haven't bothered
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# to implement it yet.
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req = self.request.recv(4096)
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# An empty string is allowed, to indicate the end of the connection
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if not req or (req.endswith('\n') and req.count('\n') == 1):
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raise ValueError('[%r] not a simple line' % (req,))
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def handle_connection(self):
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elif req == 'ping\n':
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self.request.sendall('pong\n')
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raise ValueError('[%s] not understood' % req)
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class TestTCPServerInAThread(tests.TestCase):
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(name, {'server_class': getattr(test_server, name)})
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('TestingTCPServer', 'TestingThreadingTCPServer')]
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# Set by load_tests()
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def get_server(self, server_class=None, connection_handler_class=None):
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if server_class is not None:
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self.server_class = server_class
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if connection_handler_class is None:
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connection_handler_class = TCPConnectionHandler
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server = test_server.TestingTCPServerInAThread(
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('localhost', 0), self.server_class, connection_handler_class)
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server.start_server()
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self.addCleanup(server.stop_server)
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def get_client(self):
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self.addCleanup(client.disconnect)
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def get_server_connection(self, server, conn_rank):
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return server.server.clients[conn_rank]
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def assertClientAddr(self, client, server, conn_rank):
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conn = self.get_server_connection(server, conn_rank)
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self.assertEquals(client.sock.getsockname(), conn[1])
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def test_start_stop(self):
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server = self.get_server()
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client = self.get_client()
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# since the server doesn't accept connections anymore attempting to
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# connect should fail
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client = self.get_client()
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self.assertRaises(socket.error,
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client.connect, (server.host, server.port))
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def test_client_talks_server_respond(self):
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server = self.get_server()
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client = self.get_client()
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client.connect((server.host, server.port))
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self.assertIs(None, client.write('ping\n'))
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self.assertClientAddr(client, server, 0)
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self.assertEquals('pong\n', resp)
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def test_server_fails_to_start(self):
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class CantStart(Exception):
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class CantStartServer(test_server.TestingTCPServer):
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def server_bind(self):
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# The exception is raised in the main thread
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self.assertRaises(CantStart,
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self.get_server, server_class=CantStartServer)
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def test_server_fails_while_serving_or_stopping(self):
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class CantConnect(Exception):
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class FailingConnectionHandler(TCPConnectionHandler):
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server = self.get_server(
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connection_handler_class=FailingConnectionHandler)
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# The server won't fail until a client connect
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client = self.get_client()
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client.connect((server.host, server.port))
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# We make sure the server wants to handle a request, but the request is
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# guaranteed to fail. However, the server should make sure that the
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# connection gets closed, and stop_server should then raise the
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# original exception.
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client.write('ping\n')
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self.assertEqual('', client.read())
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except socket.error, e:
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# On Windows, failing during 'handle' means we get
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# 'forced-close-of-connection'. Possibly because we haven't
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# processed the write request before we close the socket.
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WSAECONNRESET = 10054
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if e.errno in (WSAECONNRESET,):
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# Now the server has raised the exception in its own thread
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self.assertRaises(CantConnect, server.stop_server)
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def test_server_crash_while_responding(self):
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sync = threading.Event()
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class FailToRespond(Exception):
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class FailingDuringResponseHandler(TCPConnectionHandler):
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def handle_connection(self):
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req = self.readline()
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threading.currentThread().set_sync_event(sync)
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raise FailToRespond()
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server = self.get_server(
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connection_handler_class=FailingDuringResponseHandler)
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client = self.get_client()
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client.connect((server.host, server.port))
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client.write('ping\n')
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self.assertEqual('', client.read()) # connection closed
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self.assertRaises(FailToRespond, server.pending_exception)
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def test_exception_swallowed_while_serving(self):
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sync = threading.Event()
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class CantServe(Exception):
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class FailingWhileServingConnectionHandler(TCPConnectionHandler):
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# We want to sync with the thread that is serving the
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threading.currentThread().set_sync_event(sync)
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server = self.get_server(
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connection_handler_class=FailingWhileServingConnectionHandler)
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# Install the exception swallower
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server.set_ignored_exceptions(CantServe)
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client = self.get_client()
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# Connect to the server so the exception is raised there
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client.connect((server.host, server.port))
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# Wait for the exception to propagate.
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self.assertEqual('', client.read()) # connection closed
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# The connection wasn't served properly but the exception should have
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server.pending_exception()
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def test_handle_request_closes_if_it_doesnt_process(self):
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server = self.get_server()
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client = self.get_client()
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server.server.serving = False
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client.connect((server.host, server.port))
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self.assertEqual('', client.read())
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class TestTestingSmartServer(tests.TestCase):
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def test_sets_client_timeout(self):
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server = test_server.TestingSmartServer(('localhost', 0), None, None,
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root_client_path='/no-such-client/path')
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self.assertEqual(test_server._DEFAULT_TESTING_CLIENT_TIMEOUT,
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server._client_timeout)
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sock = socket.socket()
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h = server._make_handler(sock)
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self.assertEqual(test_server._DEFAULT_TESTING_CLIENT_TIMEOUT,
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class FakeServer(object):
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"""Minimal implementation to pass to TestingSmartConnectionHandler"""
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backing_transport = None
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root_client_path = '/'
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class TestTestingSmartConnectionHandler(tests.TestCase):
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def test_connection_timeout_suppressed(self):
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self.overrideAttr(test_server, '_DEFAULT_TESTING_CLIENT_TIMEOUT', 0.01)
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server_sock, client_sock = portable_socket_pair()
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# This should timeout quickly, but not generate an exception.
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handler = test_server.TestingSmartConnectionHandler(server_sock,
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server_sock.getpeername(), s)
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def test_connection_shutdown_while_serving_no_error(self):
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server_sock, client_sock = portable_socket_pair()
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class ShutdownConnectionHandler(
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test_server.TestingSmartConnectionHandler):
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def _build_protocol(self):
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return super(ShutdownConnectionHandler, self)._build_protocol()
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# This should trigger shutdown after the entering _build_protocol, and
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# we should exit cleanly, without raising an exception.
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handler = ShutdownConnectionHandler(server_sock,
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server_sock.getpeername(), s)