5
from userinteractor import UserInteractor, UserOption
11
def __init__(self, patches):
13
from colordiff import DiffWriter
14
from terminal import has_ansi_colors
16
self.diff_stream = DiffWriter(sys.stdout)
18
self.diff_stream = sys.stdout
20
self.diff_stream = sys.stdout
21
self.standard_options = [
22
UserOption('y', self._selected, self.strings['select_desc'],
24
UserOption('n', self._unselected, self.strings['unselect_desc']),
25
UserOption('d', UserInteractor.FINISH, 'done, skip to the end.'),
26
UserOption('i', self._invert,
27
'invert the current selection status of all hunks.'),
28
UserOption('s', self._status,
29
'show selection status of all hunks.'),
30
UserOption('q', UserInteractor.QUIT, 'quit')
34
UserOption('y', UserInteractor.FINISH, self.strings['finish_desc'],
36
UserOption('r', UserInteractor.RESTART,
37
'restart the hunk selection loop.'),
38
UserOption('s', self._status,
39
'show selection status of all hunks.'),
40
UserOption('i', self._invert,
41
'invert the current selection status of all hunks.'),
42
UserOption('q', UserInteractor.QUIT, 'quit')
45
self.patches = patches
48
self.interactor = UserInteractor()
49
self.interactor.set_item_callback(self._hunk_callback)
50
self.interactor.set_start_callback(self._start_callback)
51
self.interactor.set_end_callback(self._end_callback)
54
for hunk in patch.hunks:
55
# everything's selected by default
58
# we need a back pointer in the callbacks
60
self.interactor.add_item(hunk)
62
# Called at the start of the main loop
63
def _start_callback(self):
64
self.last_printed = -1
65
self.interactor.set_prompt(self.strings['prompt'])
66
self.interactor.set_options(self.standard_options)
68
# Called at the end of the item loop, return False to indicate that the
69
# interaction isn't finished and the confirmation prompt should be displayed
70
def _end_callback(self):
72
self.interactor.set_prompt(self.strings['end_prompt'])
73
self.interactor.set_options(self.end_options)
76
# Called once for each hunk
77
def _hunk_callback(self, hunk, count):
78
if self.last_printed != count:
79
self.diff_stream.write(str(hunk.patch.get_header()))
80
self.diff_stream.write(str(hunk))
81
self.last_printed = count
84
self.interactor.get_option('y').default = True
85
self.interactor.get_option('n').default = False
87
self.interactor.get_option('y').default = False
88
self.interactor.get_option('n').default = True
90
# The user chooses to (un)shelve a hunk
91
def _selected(self, hunk):
95
# The user chooses to keep a hunk
96
def _unselected(self, hunk):
100
# The user chooses to invert the selection
101
def _invert(self, hunk):
102
for patch in self.patches:
103
for hunk in patch.hunks:
104
if hunk.__dict__.has_key('selected'):
105
hunk.selected = not hunk.selected
111
# The user wants to see the status
112
def _status(self, hunk=None):
114
for patch in self.patches:
115
print ' %s' % patch.oldname
118
for hunk in patch.hunks:
124
print ' ', self.strings['status_selected'] % selected
125
print ' ', self.strings['status_unselected'] % unselected
128
# Tell the interactor we're not done with this item
132
if self.total_hunks == 0 or not self.interactor.interact():
133
# False from interact means they chose to quit
136
# Go through each patch and collect all selected/unselected hunks
137
for patch in self.patches:
139
patch.unselected = []
140
for hunk in patch.hunks:
142
patch.selected.append(hunk)
144
patch.unselected.append(hunk)
146
# Now build two lists, one of selected patches the other unselected
147
selected_patches = []
148
unselected_patches = []
150
for patch in self.patches:
151
if len(patch.selected):
152
tmp = copy.copy(patch)
153
tmp.hunks = tmp.selected
156
selected_patches.append(tmp)
158
if len(patch.unselected):
159
tmp = copy.copy(patch)
160
tmp.hunks = tmp.unselected
163
unselected_patches.append(tmp)
165
return (selected_patches, unselected_patches)
167
class ShelveHunkSelector(HunkSelector):
168
def __init__(self, patches):
170
self.strings['status_selected'] = '%d hunks to be shelved'
171
self.strings['status_unselected'] = '%d hunks to be kept'
172
self.strings['select_desc'] = 'shelve this change.'
173
self.strings['unselect_desc'] = 'keep this change in your tree.'
174
self.strings['finish_desc'] = 'shelve selected changes.'
175
self.strings['prompt'] = 'Shelve this change? (%(count)d of %(total)d)'
176
self.strings['end_prompt'] = 'Shelve these changes?'
177
HunkSelector.__init__(self, patches)
179
class UnshelveHunkSelector(HunkSelector):
180
def __init__(self, patches):
182
self.strings['status_selected'] = '%d hunks to be unshelved'
183
self.strings['status_unselected'] = '%d hunks left on shelf'
184
self.strings['select_desc'] = 'unshelve this change.'
185
self.strings['unselect_desc'] = 'leave this change on the shelf.'
186
self.strings['finish_desc'] = 'unshelve selected changes.'
187
self.strings['prompt'] = 'Unshelve this change? ' \
188
'(%(count)d of %(total)d)'
189
self.strings['end_prompt'] = 'Unshelve these changes?'
190
HunkSelector.__init__(self, patches)