~abentley/bzrtools/bzrtools.dev

« back to all changes in this revision

Viewing changes to hunk_selector.py

  • Committer: Aaron Bentley
  • Date: 2005-06-08 19:00:33 UTC
  • Revision ID: abentley@panoramicfeedback.com-20050608190033-daa1703096158164
grammar

Show diffs side-by-side

added added

removed removed

Lines of Context:
1
 
import sys
2
 
 
3
 
from userinteractor import UserInteractor, UserOption
4
 
from errors import NoColor
5
 
import copy
6
 
 
7
 
class HunkSelector:
8
 
    strings = {}
9
 
 
10
 
    def __init__(self, patches, color=None):
11
 
        if color is True or color is None:
12
 
            try:
13
 
                from colordiff import DiffWriter
14
 
                from terminal import has_ansi_colors
15
 
                if has_ansi_colors():
16
 
                    self.diff_stream = DiffWriter(sys.stdout)
17
 
                else:
18
 
                    if color is True:
19
 
                        raise NoColor()
20
 
                    self.diff_stream = sys.stdout
21
 
            except ImportError:
22
 
                if color is True:
23
 
                    raise NoBzrtoolsColor()
24
 
                self.diff_stream = sys.stdout
25
 
        else:
26
 
            self.diff_stream = sys.stdout
27
 
            
28
 
        self.standard_options = [
29
 
            UserOption('y', self._selected, self.strings['select_desc'],
30
 
                default=True),
31
 
            UserOption('n', self._unselected, self.strings['unselect_desc']),
32
 
            UserOption('d', UserInteractor.FINISH, 'done, skip to the end.'),
33
 
            UserOption('i', self._invert,
34
 
                'invert the current selection status of all hunks.'),
35
 
            UserOption('s', self._status,
36
 
                'show selection status of all hunks.'),
37
 
            UserOption('q', UserInteractor.QUIT, 'quit')
38
 
        ]
39
 
 
40
 
        self.end_options = [
41
 
            UserOption('y', UserInteractor.FINISH, self.strings['finish_desc'],
42
 
                default=True),
43
 
            UserOption('r', UserInteractor.RESTART,
44
 
                'restart the hunk selection loop.'),
45
 
            UserOption('s', self._status,
46
 
                'show selection status of all hunks.'),
47
 
            UserOption('i', self._invert,
48
 
                'invert the current selection status of all hunks.'),
49
 
            UserOption('q', UserInteractor.QUIT, 'quit')
50
 
        ]
51
 
 
52
 
        self.patches = patches
53
 
        self.total_hunks = 0
54
 
 
55
 
        self.interactor = UserInteractor()
56
 
        self.interactor.set_item_callback(self._hunk_callback)
57
 
        self.interactor.set_start_callback(self._start_callback)
58
 
        self.interactor.set_end_callback(self._end_callback)
59
 
 
60
 
        for patch in patches:
61
 
            for hunk in patch.hunks:
62
 
                # everything's selected by default
63
 
                hunk.selected = True
64
 
                self.total_hunks += 1
65
 
                # we need a back pointer in the callbacks
66
 
                hunk.patch = patch
67
 
                self.interactor.add_item(hunk)
68
 
 
69
 
    # Called at the start of the main loop
70
 
    def _start_callback(self):
71
 
        self.last_printed = -1
72
 
        self.interactor.set_prompt(self.strings['prompt'])
73
 
        self.interactor.set_options(self.standard_options)
74
 
 
75
 
    # Called at the end of the item loop, return False to indicate that the
76
 
    # interaction isn't finished and the confirmation prompt should be displayed
77
 
    def _end_callback(self):
78
 
        self._status()
79
 
        self.interactor.set_prompt(self.strings['end_prompt'])
80
 
        self.interactor.set_options(self.end_options)
81
 
        return False
82
 
 
83
 
    # Called once for each hunk
84
 
    def _hunk_callback(self, hunk, count):
85
 
        if self.last_printed != count:
86
 
            self.diff_stream.write(str(hunk.patch.get_header()))
87
 
            self.diff_stream.write(str(hunk))
88
 
            self.last_printed = count
89
 
 
90
 
        if hunk.selected:
91
 
            self.interactor.get_option('y').default = True
92
 
            self.interactor.get_option('n').default = False
93
 
        else:
94
 
            self.interactor.get_option('y').default = False
95
 
            self.interactor.get_option('n').default = True
96
 
 
97
 
    # The user chooses to (un)shelve a hunk
98
 
    def _selected(self, hunk):
99
 
        hunk.selected = True
100
 
        return True
101
 
 
102
 
    # The user chooses to keep a hunk
103
 
    def _unselected(self, hunk):
104
 
        hunk.selected = False
105
 
        return True
106
 
 
107
 
    # The user chooses to invert the selection
108
 
    def _invert(self, hunk):
109
 
        for patch in self.patches:
110
 
            for hunk in patch.hunks:
111
 
                if hunk.__dict__.has_key('selected'):
112
 
                    hunk.selected = not hunk.selected
113
 
                else:
114
 
                    hunk.selected = True
115
 
        self._status()
116
 
        return False
117
 
 
118
 
    # The user wants to see the status
119
 
    def _status(self, hunk=None):
120
 
        print '\nStatus:'
121
 
        for patch in self.patches:
122
 
            print '  %s' % patch.oldname
123
 
            selected = 0
124
 
            unselected = 0
125
 
            for hunk in patch.hunks:
126
 
                if hunk.selected:
127
 
                    selected += 1
128
 
                else:
129
 
                    unselected += 1
130
 
 
131
 
            print '  ', self.strings['status_selected'] % selected
132
 
            print '  ', self.strings['status_unselected'] % unselected
133
 
            print
134
 
 
135
 
        # Tell the interactor we're not done with this item
136
 
        return False
137
 
 
138
 
    def select(self):
139
 
        if self.total_hunks == 0 or not self.interactor.interact():
140
 
            # False from interact means they chose to quit
141
 
            return ([], [])
142
 
 
143
 
        # Go through each patch and collect all selected/unselected hunks
144
 
        for patch in self.patches:
145
 
            patch.selected = []
146
 
            patch.unselected = []
147
 
            for hunk in patch.hunks:
148
 
                if hunk.selected:
149
 
                    patch.selected.append(hunk)
150
 
                else:
151
 
                    patch.unselected.append(hunk)
152
 
 
153
 
        # Now build two lists, one of selected patches the other unselected
154
 
        selected_patches = []
155
 
        unselected_patches = []
156
 
 
157
 
        for patch in self.patches:
158
 
            if len(patch.selected):
159
 
                tmp = copy.copy(patch)
160
 
                tmp.hunks = tmp.selected
161
 
                del tmp.selected
162
 
                del tmp.unselected
163
 
                selected_patches.append(tmp)
164
 
 
165
 
            if len(patch.unselected):
166
 
                tmp = copy.copy(patch)
167
 
                tmp.hunks = tmp.unselected
168
 
                del tmp.selected
169
 
                del tmp.unselected
170
 
                unselected_patches.append(tmp)
171
 
 
172
 
        return (selected_patches, unselected_patches)
173
 
 
174
 
class ShelveHunkSelector(HunkSelector):
175
 
    def __init__(self, patches, color=None):
176
 
        self.strings = {}
177
 
        self.strings['status_selected'] = '%d hunks to be shelved'
178
 
        self.strings['status_unselected'] = '%d hunks to be kept'
179
 
        self.strings['select_desc'] = 'shelve this change.'
180
 
        self.strings['unselect_desc'] = 'keep this change in your tree.'
181
 
        self.strings['finish_desc'] = 'shelve selected changes.'
182
 
        self.strings['prompt'] = 'Shelve this change? (%(count)d of %(total)d)'
183
 
        self.strings['end_prompt'] = 'Shelve these changes?'
184
 
        HunkSelector.__init__(self, patches, color)
185
 
 
186
 
class UnshelveHunkSelector(HunkSelector):
187
 
    def __init__(self, patches, color=None):
188
 
        self.strings = {}
189
 
        self.strings['status_selected'] = '%d hunks to be unshelved'
190
 
        self.strings['status_unselected'] = '%d hunks left on shelf'
191
 
        self.strings['select_desc'] = 'unshelve this change.'
192
 
        self.strings['unselect_desc'] = 'leave this change on the shelf.'
193
 
        self.strings['finish_desc'] = 'unshelve selected changes.'
194
 
        self.strings['prompt'] = 'Unshelve this change? ' \
195
 
            '(%(count)d of %(total)d)'
196
 
        self.strings['end_prompt'] = 'Unshelve these changes?'
197
 
        HunkSelector.__init__(self, patches, color)